Maya Rigging for Beginners
[ 1hr 30min] Project Files Included
This is a step-by-step tutorial showing how to rig a character in Maya! You will learn how to create controls for your character so it can be animated. Learn to create a Skeleton and set up a Control Rig. Unlock the power of Maya’s Human IK solver to save time and offer complex control over your character. Blendshapes, Painting Skin Weights, Creating Custom GUIs, Set Driven Keys and Creating Custom Attributes will all be covered.
All files need Maya 2020 or newer to open
This is part of the Intro to Maya Series:
Autodesk Maya for Beginners Complete Course” is designed to walk you through every aspect of Maya. This is the Rigging portion of that course. The full series includes: Quick Start Overview / Modeling / Texturing / UV / Materials / Rendering / Lighting / Rigging / Animation / Dynamics.