What you’ll learn
Create a flexible UI (User Interface) in Unity
Create a game from start to finish
Use some advanced C# ideas like yields and coroutines
Welcome to this course on Unity3D’s new UI Tools introduced in Unity 4.6.
In this course we will create a Simon Says style memory game from scratch primarily using these new UI Tools. You will become familiar with concepts like anchors, rect transforms, canvases and on the way learn some powerful C# scripting techniques like yields and coroutines.
This course is aimed at game developers who have a basic understanding of Unity and C# scripting but who need a bit of practice getting to grips with the new UI features.
Thankyou for your interest in this course, let’s create a game together.
Who this course is for:
- This Unity course is meant for game developers that have a basic understanding of Unity and C# scripting