Description
What you’ll learn
-
Learn 3D modeling, rendering with Blender
-
Blender Interface and How to Navigate It
-
Model complex objects
-
Work with modifiers in Blender
-
Use Photoshop to Texture the game asset
-
How to Bake Textures Into Your Model
Blender is considered to be one of the most complete 3D packages on the market and it is free and open source!
This course will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don’t need to have any previous experience in 3D modeling, but if you do, then this course is a great way get you started with Blender.
Through this course, we will create a wonderful project using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D game asset and then you will discover more advanced techniques and even use Photoshop to texturize the general aspect of the asset. After that, you will learn how to export it to Unity.
The tools and techniques are introduced in a practical way, so you can apply them in your own projects later.
By the end of this course, you will master a workflow that you will be able to apply to your own creations.
By completing this course, you will have gained a strong foundation in Blender, empowering you to create your own 3D assets with confidence. You’ll also have the ability to apply advanced texturing and export techniques for real-world game development projects. Whether you’re pursuing a career in game design or just exploring 3D modeling as a creative outlet, this course will provide you with valuable skills and hands-on experience to bring your ideas to life.
Who this course is for:
- Students that have a basic understanding of 3D
- Anyone who wants to learn how to use Blender
Reviews
There are no reviews yet.