Description
Do you want to build your own RPG game but don’t know where to start?
In this beginner-friendly course, you’ll learn how to create a complete 2D top-down RPG game in Unity — from setting up the map and player movement to building enemy AI that attacks the player. Whether you’re just starting with game development or want a hands-on Unity project to boost your skills, this course is made for you.
We’ll guide you step-by-step using Unity and C#, with short, focused lessons that make learning fun and practical. By the end, you’ll have a working RPG prototype and the confidence to expand it with your own ideas!
This course is for:
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Beginners learning Unity for the first time
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Aspiring indie devs building an RPG portfolio
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Anyone who prefers hands-on learning through real projects
What You’ll Learn:
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Unity 2D basics: Tilemap, Rigidbody2D, Colliders
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C# scripting: movement, animation triggers, AI logic
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Enemy behavior: patrol, chase, attack
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Animation state control via code
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Coroutine-based attack cooldowns
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Preparing for health and damage mechanics
Requirements:
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Basic Unity and C# knowledge (no need to be advanced)
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Unity installed (2021 or later recommended)
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A PC or Mac capable of running Unity
What you’ll build:
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A 2D tile-based world using Unity’s Tilemap system
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A player with smooth movement and animation
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Smart enemies that patrol, detect, and attack the player
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A working combat system with directional attacks
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A health system for the player (coming soon)
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A strong foundation to build your dream RPG!
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Who this course is for:
- Beginners who want to build their first 2D RPG game using Unity
- Self-taught developers looking for a hands-on Unity project
- Aspiring indie game developers who want to learn enemy AI, animation, and combat systems
- Anyone passionate about game development and ready to take the next step toward creating their own RPG!
- Unity learners who prefer building real games instead of following theory-only tutorials
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